Gears of War 3 Beta

I love Gears of War.

There. I said it. I’m an out-and-proud Gears of War fan.

For me Gears has surpassed Halo as my favourite franchise in this generation of gaming. Gears 1 and 2 sit atop my most played list on my ‘360voice’ ( with 137 and 119 days of play respectively

In my ‘career’ as an Xbox player, to date I have unlocked 2941 achievements from the very first “’Cluster Buster’ – 25 Total Combos” on the super-addictive Hexic HD for 5gs to the most recent “’Poisoned Ivy’ – Defeat the giant Titan Ivy plant” on Batman Arkham Asylum for 50gs

In all that time only one achievement stands out as memorable. Popping up on the afternoon of Sunday 22nd April 2007 ‘Seriously…’, the gold standard of bragging rights amongst Gears players

Gears of Warsimply asked for 10,000 total kills in versus ranked matches to unlock the 50gs Seriously… achievement. It took me the best part of five months of pretty solid play to get it. It was probably the first time I had deliberately set out to get an achievement but, fortunately for me, I loved Gears online so I actually enjoyed playing and gaining the achievement. It was a by product of a game I was thoroughly loving rather than a slog for some achievement points. There was a slightly competitive nature to being the first amongst my friends list to get Seriously and be the first to display the shiny new gamer picture that unlocked alongside it on my profile (and it’s still there today), so that added to the fun

Gears of War 2, I think unfortunately, went in a different direction with Seriously 2.0 requiring 100,000 kills. This time not restricted (thankfully) to online play, so your kills in campaign and the new horde mode kills counted towards your total. Even then, the seemingly best way to gain this huge amount of kills was to grind two levels of the campaign repetitively – Act 1, Chapter 4 (Tip of the Spear, The Big Push) or Act 5, Chapter 5 (Aftermath, Closure)
I quickly realised that 2.0 wasn’t a fun achievement and to get it, I wouldn’t be playing for the love of the game; I’d be grinding for an achievement. For me if it’s not fun and within the normal parameters of the game, then it’s not worth getting. (I currently sit on around 20,000 kills)
I know plenty of people managed to grind there way through this but reading about people spending a week replaying the same level over and over again…. No thanks, not for me. I wonder how many people have got to 100,000 kills without grinding?

Today, owners of the Bulletstorm Epic Edition will be able to get their grubby mitts on the Gears of War 3 Beta (on April 18th and then a week later on the 25th for those who get beta codes via pre-ordering Gears 3) – and the team over at the excellent XCN member website may have uncovered the achievement list for Gears of War 3

The full list can be found at the link below – be aware that although this list is not yet confirmed as legitimate, it does contain potential spoilers for the campaign mode

Naturally, my eyes scanned the list and quickly found what I was looking for……’Seriously 3.0’ and the requirements are….

‘… do it all! Level 100, campaign on insane, earn every ribbon/medal, complete Horde/Beast on all 10 maps……’

For me, this looks more like it! Getting back to the making the achievement a by product of playing the game and only asking you to be a dedicated Gear!

Campaign on Insane is a must do for the full Gears experience. The ribbons and medals are yet to be revealed but a quick play of the Beta and you will see some of the ribbons on offer, so hopefully these shouldn’t be too painful

Horde modes returns will the addition of the excellent looking Beast mode and hopefully these will remain as enjoyable as before

In fact probably the most time consuming aspect will be reaching level 100 and assuming Epic continue to support Gears 3 in the way they have previously, will all of the special community events and XP weekend, this should be obtainable for most

To the Beta itself and in the Beta you’ll be able to play Team Deathmatch mode on four new maps (Thrashball, Checkout, Trenches, and Old Town); Capture the Leader and King of the Hill gameplay modes will be added later in the Beta period. Also, be sure to look out for a surprise event weekend that you, apparently, won’t want to miss!

As I’m sure you will be aware, unlocks are plentiful in the Beta and the known list is as follows:

Flaming Hammerburst – Complete one match by Sunday, April 24 to permanently unlock.
Flaming Lancer – Complete one match during the week of April 25 to permanently unlock.
Flaming Sawed-Off Shotgun – Complete one match during the week of May 2 to permanently unlock.
Flaming Gnasher Shotgun – Complete one match during the week of May 9 to permanently unlock.
Beta Tester Medal – Wear it proudly, Gear. – Complete one match in the Beta to permanently unlock.
Thrashball Cole — Unlock Thrashball Cole to play as Augustus Cole as he was before Emergence Day — a legendary Thrashball athlete known for his ferocious, flamboyant style – Complete 50 matches in any game type to unlock for the Beta period. To permanently unlock, complete 10 matches as Thrashball Cole during the Beta period.
Gold-Plated Retro Lancer — Before the chainsaw bayonet was deployed at the beginning of the Locust-Human War, the original Lancer assault rifle had a large fixed blade – Complete 90 matches in any game type to unlock for the Beta period. To permanently unlock, score 100 kills with the Gold-Plated Retro Lancer during the Beta period.

Full beta details can be found at

Below is some new Beta footage uploaded by Console Creatures ( which shows game set up and a match on the Trenches map plus unlockables

The Gears of War Beta runs from 18th April (for Bulletstorm Epic Edition Owners) or 25th April (for pre-order Beta code holders) until May 15th

Gear of War 3 is released in the UK and US on 20th September 2011

  1. Having been in the BETA all weekend with all Maps & Modes unlocked (this has now reduced down to the Bulletstorm Schedule) This to me, feels like the Gears of War Multiplayer I always wanted! More detail, brighter visuals, and Team DeathMatch Mode (hooray)

    Seriously 3.0 will be very difficult as unlocking every single ribbon alone will probably take a fair bit of time in itself! I doubt I will ever have that achievement, but will have fun trying.

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